Daria Verfaillie: 1.) Ask for answers related to a specific category reflecting on someone's past. For example, there is a timer - say one minute, with a topic presented. Players have to give as many answers as they can relating to that topic.Example...Topic: Girlfriends, BoyfriendsAnswers: Girl Names, Boy NamesYou could easily manipulate it into a board game with a start and a goal though, with various variables of landing spots.2.) A simple start and finish board game where each turn a user spins a dial and draws a card. Cards ask questions that easily reflect upon ones self, whether it be the past, or how one deals with a situation, or foresees a specific topic. Other players also have to answer the same card question, but since there is no true "correct answer" you would have to make the cards give something worth while in the game. An idea for that would be points, which can be used to "buy" things to help someone throughout the game.P.S. I really have no idea on wha! t the specifications are for your game. All I know is that it needs to be a board game that includes questions that has someone reflect upon themselves. I don't know how it is suppose to reflect upon someone, or anything of the such, so I'll leave my two suggestions general....Show more
Monday, July 20, 2020
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